Sunday, August 16, 2009

Why should you be a 10th prestige?

The answer is simple, because you end up rolling with 8 other 10th prestige kids on ground war!

My win ratio is around 1.65 right now because I always keep my teammates close but my gun closer and keeping my concentration on the respawns where my teammates aren't sometimes because they end up "making the spawn flip".

The other day my entire team got at least 100 points on shipment, because we all agreed to keep the enemy and ourselves off of B, and we do the same on bog as well, this makes games last a very long time, but if someone runs past the bus on bog, the enemy begins to spawn behind us, and we lose our helicopters because we had 1 more kill to go and someone had to run up on the enemies spawn with their mp5, showing a terrible lack of planning.

My clans motto has been "Roll with the best or die like the rest"

G3, M16, M40 classes in CoD4

Depending on the map you might want to adjust your classes setup and look sensitivity.

Personally, all the way to tenth prestige, I used low(1) sensitivity, but later on, I realized somewhere between 3 and 5 is much better. My kill-death ratio improved, going to 1.77 even if I have 125,000 kills it will rise, this is because I try to at least get 2 to 1 kills, and this is how:

Planned classes, such as the AK+grenade launcher, or G3+grenade launcher, either with stopping power, and deep impact. This is good because the G3's iron sights are better then a red dot in many ways, I've picked off people from sniper tower to sniper tower on wet work with the iron sights of the G3. Deep impact works great as long as you can shoot quickly, pull the trigger half way down and wobble it up or down to shoot rapidly, or check out my DIY response trigger blog at www.diy360controllermods.blogspot.com, it really makes the trigger feel like clicking a mouse.

Backup classes, such as the M16+Red dot, stopping power, and steady aim, but you could use deep impact for maps such as bog, creek, chinatown, or countdown because they are more long range, duck behind cover kind of maps that you could use it well on, but it wouldn't do you much good going around corners in a lot of the other maps.

Sniper classes: M40 no attachment stopping power, steady aim or dead silence for free for all, provide backup for teammates or run and gun quick scope like me (use at least 3 sensitivity if you don't plan to hang back behind the front line, I won a free for all today on killhouse with a M40.

Shipment: Mp5 stopping power+steady aim, RPD stopping power+deep impact, AK stopping power+steady aim, M16 from above, C4 silenced g36c stopping power last stand, so you can detonate later :). RPGs are good on this map, when reloading spring right after the rocket gets pushed in for a quick reload, to hit damaged targets, same with a grenade launcher but you should use sonic boom if you plan to use it on shipment.